ROB RUN Server Wipe: Schedule and What You Keep
ROB RUN runs on a one-week server cycle. Here is the confirmed fresh-server schedule, what the developer has and has not said about retention, and a checklist for the last day before a wipe.
The wipe in one paragraph
ROB RUN treats a run as one week. You start as a Hobo with no cash, build up through robbery, businesses and territory, and then the server wipes and everyone starts over. The developer's own framing is that you restart with the experience, allies and a better plan you picked up during the cycle.
That is confirmed. The exact wipe clock and the retention list are not.
Schedule
| Event | Confirmed detail |
|---|---|
| Early Access launch | 4 November 2026, servers intended to open at 17:00 UTC |
| Server cycle | One week, then wipe |
| Fresh EU servers | 17:00 UTC, at least one per day |
| Fresh East US servers | 20:00 ET, at least one per day |
| Extra servers | Open automatically when load requires |
| Next expected wipe | Around 11 November 2026 if the cycle starts at server open. This is a projection, not an official timestamp |
Dated check: 9 November 2026
The developer has not published a countdown or a fixed weekly wipe time. The 11 November date is the one-week mark from the 4 November launch, and it should be treated as an estimate until the game shows an official timer.
Regions are currently EU and East US. The developer says more regions will be added when possible.
What the wipe resets
This is the important table, and most of it is still unknown.
ROB RUN wipe retention: confirmed vs. unconfirmed
| Asset | Status |
|---|---|
| Server progress overall | Confirmed to reset on a one-week cycle |
| Settlement ownership | Cannot be seized before the wipe, which confirms a wipe exists; retention after it is unconfirmed |
| Cash and laundered money | [VERIFY IN GAME] |
| Base, plot and businesses | [VERIFY IN GAME] |
| Clan membership and territory | [VERIFY IN GAME] |
| Character level or progression | [VERIFY IN GAME] |
| Cosmetics and account-level unlocks | [VERIFY IN GAME] |
| Black Market or desk balances | [VERIFY IN GAME] |
Do not let a guide fill this table for you
No official retention list exists in the launch material checked for this page. Any site that lists exactly what carries over is either quoting an in-game test, a developer comment not in the launch notes, or guessing. Ask for the build and the date.
Why the cycle changes how you play
The wipe is not just a reset button. It changes what is worth doing.
- Early week is worth more. A route that works with a starter pistol and a rented plot can be repeated next cycle.
- Late week is for spending. If assets reset, sitting on cash at the end of a cycle has no point. Spend it on a run you could not otherwise afford.
- Long projects need a payoff inside one week. A business or base upgrade that takes longer than the cycle to pay back is a bad plan until retention is confirmed.
- Laundering has a deadline. Dirty cash at the wipe is the worst position to be in. Clean it before the cycle ends.
Last-day checklist
- Check the in-game wipe timer, if one is shown.
- Launder any dirty cash.
- Spend balances you cannot carry over, if retention is confirmed to reset them.
- Screenshot or record your base layout and business setup for the next cycle.
- Decide whether to rejoin the same server or move to a fresh one.
- Check the fresh-server schedule if you want a clean start: EU 17:00 UTC, East US 20:00 ET.
FAQ
The FAQ block above covers the date, retention, server cadence and whether late-cycle play is worth it.
Read next
- Rebuild faster next cycle: How to Make Money Fast
- Clean the take before the reset: How to Launder Money
- The bank run: Bank Robbery Guide
Frequently Asked Questions
When does ROB RUN wipe?
The game runs on a one-week cycle. Launch servers opened on 4 November 2026 at 17:00 UTC, which puts the first wipe around 11 November if the cycle starts at server open. The developer has not published a fixed wipe clock, so check the in-game timer.
What do you keep after a ROB RUN wipe?
Not published. Cash, laundered money, bases, settlements, clans and cosmetics are all unconfirmed. This page lists them as verify in game instead of guessing.
How often do new servers open?
The developer plans at least one fresh server per region per day: EU at 17:00 UTC and East US at 20:00 ET. Extra servers open automatically when needed.
Does the wipe affect the whole game or one server?
The store page describes the server wiping, and the power pyramid refers to owning a settlement until the wipe. Treat it as a per-server reset, though the exact scope is still verify in game.
Should I play right before a wipe?
It depends on what survives. If assets reset, late-cycle progress has little carry-over value. If cosmetics or account unlocks persist, late-cycle play still counts. Until retention is confirmed, plan for a reset.
Related guides
ROB RUN Bank Robbery Guide: Requirements, Alarms and Escape
What ROB RUN confirms about bank robberies, how player police and alarms change the plan, and which details still need to be checked in game. Entry requirements and loot values are not published.
ROB RUN: How to Make Money Fast in Early Access
The confirmed money sources in ROB RUN, how the first hour works, where base businesses and shipments pay, and why the weekly wipe changes which routes are worth running. Cash-per-hour figures are not published, so they are marked verify in game.
ROB RUN: How to Launder Money and Use the Laundering Desk
What ROB RUN confirms about the laundering desk, how district control and the Shadow Governor change laundering, and the open questions about fees, limits and whether clean money survives the weekly wipe.