
Management · Card game · First-person
TCG Card Shop Simulator: All Guides & Quick Reference
Take over an empty storefront, stock booster packs, set your own prices, crack packs for your collection, hire staff, run tournaments and decide whether to profit as a retailer or gamble on pulls. It left Early Access in September 2026, and the 1.0 update added a playable TCG mode.
- Management
- Card game
- Pack opening
- Shop keeper
- Indie
- Modding
Launch price
US $16.99$19.99
Official screenshotView all screenshots
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About this game
Management · Card game · First-personTCG Card Shop Simulator is a card-shop management sim from Malaysian solo developer Ding Shen Sia (OPNeon Games). It entered Steam Early Access in September 2024 and launched 1.0 on 14 September 2026, alongside the console versions. You are not the player at the table — you are the shopkeeper selling the packs, and cracking a few for yourself.
- 01
Stocking the shelves
Order packs and supplies from the terminal, unbox them, price them and fill the shelves. Placement and stock depth shape how customers move through the store.
- 02
Setting your own prices
Every product has its own price tag. Overcharge and customers walk; undercharge and the margin disappears. Market values shift with updates and events.
- 03
Cracking packs
Sell the boosters or open them yourself. Rare, full-art and foil cards go into your album and can be listed individually.
- 04
Staff and expansion
Unlock cashier, restock and cleaning roles so staff handle the repetitive work while you price, order and plan events.
- 05
Tournaments and foot traffic
Since 1.0 you can host events: set an entry fee and prize pool, pull players in, and sell packs and snacks while they are there.
- 06
A playable TCG mode
The 1.0 update added a full Tetramon card battle mode — sit down at a table and play against customers or friends.
Start with this guide
Pick the mod type, set up the dependencies in order, and only then touch the save.
Where are you stuck?
Pick the problem closest to yours. Unwritten guides are marked as coming soon.
Ways to play
Common directions, from ordering and pricing to pack ripping and events.
What the 1.0 release includes
Based on the 1.0 release (14 September 2026) and the early-November Halloween update. Mod compatibility changes with every game update.
- 1.0
1.0 release
Left Early Access on 14 September 2026 and launched the same day on Xbox Series X|S, PS5, Switch and Switch 2.
- 1.0
Playable TCG mode
Sit down at a table and play a full Tetramon match, with stats, costs and card effects resolved in-game.
- 1.0
Halloween update
Added the Ascension Card Box and brought Ghost cards to 24. The Tetramon and Destiny bulk boxes were merged into one generic Bulk Box, joined by a premium OG Bulk Box (Omega Grade).
- 1.0
Three Tetramon sets
Base and Destiny are sold as Basic, Rare, Epic and Legendary packs, while Ascension uses mixed packs. Ghost cards can be pulled from any Base or Destiny pack at a very low rate.
- 1.0
Single-player with cloud saves
Steam lists it as single-player with achievements, cloud saves and Family Sharing. There is no VAC, so modding carries no ban risk.
Screenshots
Scroll for more, click to enlarge
Guide categories
FAQ
What version is TCG Card Shop Simulator on?
It launched 1.0 on 14 September 2026, ending the Early Access period that began in September 2024. A Halloween update followed in early November.
Does a Pokemon card mod disable achievements?
Texture replacements and added card packs usually leave Steam achievements intact. Mods that change pull rates or speed up pack opening may disable them, so read the mod page first. The game is single-player with no VAC, so there is no ban risk.
What should I do before installing any mod?
Back up your save. Close the game and copy the whole %USERPROFILE%\AppData\LocalLow\OPNeonGames\Card Shop Simulator\ folder; restoring it undoes a broken install.
Do mods still work after the 1.0 update?
Not always. Major updates force plugin and dependency authors to catch up, and old texture-replacement mods can hang save loading. Test on a backed-up save before committing.
Does it support Chinese?
Yes. Simplified and Traditional Chinese are both supported for the interface and subtitles, among 12 store-listed languages.
Is there multiplayer?
The official release is single-player. A community co-op mod exists, but it is unofficial and unsupported.
navgame.org is an unofficial fan guide site, not affiliated with OPNeon Games. Pokemon and related names belong to Nintendo / The Pokemon Company; this site does not host mod files or card assets.
TCG Card Shop Simulator
¥65.45¥77


