All 12 Ocarina of Time Remake Songs: Note List, Warp Locations & Humming Tips
Every ocarina song in the remake with Switch 2 button inputs: six warp songs, Zelda's Lullaby, Epona's Song, Saria's Song, Sun's Song, Song of Time, Song of Storms and Scarecrow's Song. Plus what the swirling music notes on the map are, N64 notation, a beginner learning order and microphone humming tips.
How the ocarina works in the remake
The ocarina accepts button input, or you can hum the melody into the Switch 2's built-in microphone.OfficialA practical order:
- Learn the melody on buttons. Buttons are consistent and repeatable, so you can check whether you remembered the song correctly.
- Then try humming. Hum in a quiet room, keep a steady pitch and follow the rhythm the game shows.
- Switch back to buttons if recognition fails. Do not fight the microphone in the middle of a puzzle.
The melodies below are the same ones the N64 and 3DS versions used. The remake can relabel the buttons on screen, so treat the in-game song list as the final check during a timed puzzle.
Swirling and spinning music notes
Players describe the glowing notes that spin above certain spots on the map as swirling or spinning music notes. Public guides connect them to the remake's ocarina discoveries, including the Fairy Memories that Navi can read.
Nintendo has not published a location list, a total or a fixed rule for these markers.When you see one:
- Walk up to it and read the prompt. The game tells you what the marker wants.
- If nothing happens, note the spot and come back later. It may need a song or an item you do not have yet.
The collectibles guide covers the Fairy Memories side in more detail.
Warp songs: the Adult era's fast travel
Once the Adult era unlocks the warp songs, you can travel quickly across Hyrule.Official| Song | Destination | When you learn it |
|---|---|---|
| Minuet of Forest | Sacred Forest Meadow, before the Forest Temple | Before the Forest Temple |
| Bolero of Fire | Death Mountain Crater | Before the Fire Temple |
| Serenade of Water | Lake Hylia | Before the Water Temple |
| Requiem of Spirit | Desert Colossus | Before the Spirit Temple |
| Nocturne of Shadow | Kakariko Village graveyard | Before the Shadow Temple |
| Prelude of Light | Temple of Time | Early in the Adult era |
Sheik usually teaches each warp song near its temple. Check the in-game order and locations as you go.
Story and puzzle songs
- Zelda's Lullaby: royal-family mechanisms and several passages; one of the earliest essential songs.
- Saria's Song: contact Saria, calm Darunia and solve some puzzles.
- Sun's Song: switch day and night and briefly freeze some enemies. Used at the graveyard and in specific puzzles.
- Song of Time: open the Door of Time and move specific blocks; main-story critical.
- Song of Storms: create rain, drive the windmill and drain the well; used before the Shadow Temple.
- Epona's Song: summon Epona and interact with cows at the ranch.
- Scarecrow's Song: compose a short melody to summon a scarecrow as a hookshot target; optional.
Switch 2 button inputs
In the remake the ocarina uses five buttons: L, R, A, Y and X, running from the lowest note to the highest. These are the twelve sequences in that layout.
These inputs are compiled from public guides for the Switch 2 remake and follow the same melodies as the original games. Hold ZL to open the in-game Songbook and confirm a sequence before you rely on it in a timed puzzle.| Song | Switch 2 inputs |
|---|---|
| Zelda's Lullaby | Y, X, A, Y, X, A |
| Epona's Song | X, Y, A, X, Y, A |
| Saria's Song | R, A, Y, R, A, Y |
| Sun's Song | A, R, X, A, R, X |
| Song of Time | A, L, R, A, L, R |
| Song of Storms | L, R, X, L, R, X |
| Minuet of Forest | L, X, Y, A, Y, A |
| Bolero of Fire | R, L, R, L, A, R, A, R |
| Serenade of Water | L, R, A, A, Y |
| Requiem of Spirit | L, R, L, A, R, L |
| Nocturne of Shadow | Y, A, A, L, Y, A, R |
| Prelude of Light | X, A, X, A, Y, X |
Original N64 and 3DS notation
The classic notation below uses the four C buttons (C-up, C-down, C-left, C-right) and A. The 3DS version maps these to the four face buttons, and the Switch 2 layout above follows the same order: C-left is Y, C-up is X, C-right is A, C-down is R, and A is L.
| Song | Notes |
|---|---|
| Zelda's Lullaby | C-left, C-up, C-right, C-left, C-up, C-right |
| Epona's Song | C-up, C-left, C-right, C-up, C-left, C-right |
| Saria's Song | C-down, C-right, C-left, C-down, C-right, C-left |
| Sun's Song | C-right, C-down, C-up, C-right, C-down, C-up |
| Song of Time | C-right, A, C-down, C-right, A, C-down |
| Song of Storms | A, C-down, C-up, A, C-down, C-up |
| Minuet of Forest | A, C-up, C-left, C-right, C-left, C-right |
| Bolero of Fire | C-down, A, C-down, A, C-right, C-down, C-right, C-down |
| Serenade of Water | A, C-down, C-right, C-right, C-left |
| Requiem of Spirit | A, C-down, A, C-right, C-down, A |
| Nocturne of Shadow | C-left, C-right, C-right, A, C-left, C-right, C-down |
| Prelude of Light | C-up, C-right, C-up, C-right, C-left, C-up |
Scarecrow's Song has no fixed notes
The Scarecrow's Song is whatever eight notes you compose for Bonooru, so it cannot be printed as a shared sequence. Write your eight notes down after you create it; replaying them summons Pierre as a hookshot target.
Beginner learning order
- Zelda's Lullaby: earliest essential song, used by many mechanisms.
- Saria's Song: moves the Death Mountain story and lets you contact Saria.
- Sun's Song: day-night control and specific enemies; needed around the graveyard.
- Epona's Song: summons your horse in the Adult era and speeds up travel.
- Song of Time: opens the Door of Time and advances the main story.
- Warp songs: learn one before each temple, roughly Forest, Fire, Water, Shadow and Spirit.
- Song of Storms: needed for the well and the windmill.
- Scarecrow's Song: optional; learn it when you want hookshot access to a specific spot.
Use the notes as a memory aid
Both tables describe the same melodies: the Switch 2 inputs use the remake's five buttons, and the N64 table is the original notation. If a button does not match your copy, the in-game Songbook wins. Practise humming only after the tune is confirmed.
If humming is not recognised
- Move somewhere quiet: fans, TVs and other people interfere.
- Confirm the melody on buttons first: if you are unsure of the tune, play it once with buttons.
- Hold a steady pitch: hum the melody instead of shouting; drifting pitch breaks recognition.
- Check the in-game microphone settings: make sure input is not muted and any sensitivity option is sensible.
- Fall back to buttons: button input always works, so do not let the microphone block the main story.
Songs and progress
The ocarina is tied to story progress. Child-era songs open the mechanisms you can reach, and Adult-era warp songs decide how quickly you cross the map. If you are stuck, check Threads of Time, then check whether you missed a song.
Next, read the collectibles guide and pick up Heart Pieces and Gold Skulltulas on your route.
Frequently Asked Questions
How do I play the ocarina in the remake?
Use button input, or hum the melody into the Switch 2's built-in microphone. Learn the melody on buttons first, then try humming.
Which songs should a beginner learn first?
Zelda's Lullaby, Saria's Song, Sun's Song, Epona's Song and the Song of Time. In the Adult era, add each warp song as you reach its temple.
How many warp songs are there?
Six: Minuet of Forest, Bolero of Fire, Serenade of Water, Requiem of Spirit, Nocturne of Shadow and Prelude of Light, each warping to a different place.
What if the microphone does not recognise my humming?
Move somewhere quiet, confirm the melody on buttons first, then check the in-game microphone settings. If it still fails, switch back to buttons; button input always works.
What are the ocarina song notes?
The 12 songs use the same short melodies as the N64 original. In the remake the ocarina uses five buttons, L, R, A, Y and X, and this page lists every song in that layout first, then in the original N64 notation (A, C-up, C-down, C-left, C-right). Hold ZL to open the in-game Songbook if a button does not match.
How do I play the Scarecrow's Song?
It is not a fixed melody: you compose eight notes when you meet Bonooru, then replay them to summon Pierre as a hookshot target. Write your eight notes down, because the game does not repeat them for you.
What are the swirling music notes in Ocarina of Time Remake?
Players call the glowing notes that spin above certain spots swirling or spinning music notes. Public guides connect them to the remake's ocarina discoveries, including the Fairy Memories that Navi can read. Nintendo has not published a location list or a total, so approach one and follow the in-game prompt.
Related guides
Zelda Ocarina of Time Remake Controls: Switch 2 Buttons, Mic & Settings
Full Switch 2 controls for the Zelda Ocarina of Time remake: attack, jump, camera, Z-targeting, mic humming for ocarina songs.
Ocarina of Time Remake Changes: Switch 2 vs N64/3DS, Threads of Time & Pandemonium
What the Switch 2 remake changes from the N64 and 3DS versions: rebuilt visuals, voice work, the new score, manual jump and dash, the free camera, Threads of Time, Pandemonium boss rematches, Fairy Memories and ZELDA NOTES.
Ocarina of Time Remake Collectibles: Heart Pieces, Gold Skulltulas and Fairy Memories
How to plan the collection: Heart Pieces in sets of four, Gold Skulltulas by region, the new Fairy Memories, a Child and Adult era route, and what to prepare before a 100% run. Counts follow the original game; the remake may differ.
All guides for this game
- Zelda Ocarina of Time Remake Controls: Switch 2 Buttons, Mic & Settings
- Ocarina of Time Remake Beginner Guide: Opening Route, Early Items & Mistakes
- Ocarina of Time Remake Changes: Switch 2 vs N64/3DS, Threads of Time & Pandemonium
- Ocarina of Time Remake Collectibles: Heart Pieces, Gold Skulltulas and Fairy Memories
- Ocarina of Time Remake Price by Region: Digital, Physical & Switch 2 Specs
- Ocarina of Time Remake Temple Order & Story Walkthrough: Child Era, Adult Era