navgame.org
Achievements

Probably Stolen: All 21 Achievements and How to Unlock Them

Every Probably Stolen 1.0 Steam achievement with its unlock condition: story endings, hidden Rat Wrangler start, Rock Bottom runs, Clean Hands, Prodigious, Aug Hunter and the Jackpot scraper. Includes a multi-run route that clears the list efficiently.

Last verified:Applies to:1.07 min read
Fact tags:OfficialPlayer-testedUnverified
#Achievements#Steam#Endings#Challenge#SpeedrunRead in Chinese →

Launch price

¥49.5¥5510% off at launch

US $17.99$19.99

On this page

All 21 achievements at a glance

Source and version

This list covers the 1.0 release's Steam achievement set, checked on 29 October 2026. Achievement names and conditions below are the English originals; Chinese UI text does not change the unlock check.

Story and endings (5)

AchievementUnlock condition
First StepsComplete the tutorial
AuthorizedOwn the business permit
Keys to the KingdomOwn the store, by buying the deed or paying off the mortgage
ProdigiousOwn the store deed before day 50
Clean HandsWin the game without selling a stolen or contraband item

The first three are guaranteed story beats: tutorial, permit, ownership. Keys to the Kingdom and Prodigious both require owning the store — by buying the deed or paying off the mortgage — but Prodigious adds the day-50 deadline.Official

Starting scenarios and difficulty (3)

AchievementUnlock condition
We Have Rats!Play the Rat Wrangler advanced start
From NothingWin the game starting from Rock Bottom
From Nothing, the Hard WayWin from Rock Bottom on Thin Margins or Red Ink

These three are mutually exclusive

Rat Wrangler is its own hidden scenario, and Rock Bottom is a separate starting identity, so they cannot be picked together. Hard mode is locked in at the start of a run. Plan on separate saves rather than trying to stack them.

Wealth, reputation and the shop (4)

AchievementUnlock condition
Comfortably AfloatStart a day with more than 10,000 credits in estimated total wealth
Swimming in CreditsStart a day with more than 100,000 credits in estimated total wealth
DiplomaticReach maximum reputation with any faction
ShinyStart a day with 1,000 store attractiveness

Wealth is checked at the start-of-day settlement, not the moment you earn it. Earning 10,000 and spending it before sleeping will not count — leave the money on the books overnight.

Perks such as the 15% discount unlock at 100 reputation, but the reputation track and the Diplomatic achievement cap at 200. The Lower Levels are the easiest faction to max — see the faction reputation guide.Player-tested

Production and upgrades (4)

AchievementUnlock condition
IndustriousOwn 10 machines simultaneously at the start of a day
Cranked to ElevenReach +250% quality bonus on any single machine
Green ThumbProduce a Huge Nutrifruit from the Hydroponic
Say My NameProduce a Lab Pure grade narcotic item in the Chem Finisher

Cranked to Eleven counts one machine's quality modules, not total shop quality: stack every quality slot — advanced neural core modules, advanced turbochargers and the like — into the same unit until it reads +250%. Industrious only counts machines present at the start of the day, so buy the tenth and sleep on it.

Trading, appraisal and security (4)

AchievementUnlock condition
Lower Levels SpecialChange the label of any item using the labeler
An Eye for ValueGet 10 perfect appraisals
Snitches Get RichesReport 10 criminals using the counter alarm
Aug HunterShoot 10 augmented

The labeler becomes a hotbar tool once you buy the Toolbox after day 14, so Lower Levels Special is a one-click job. Perfect appraisals require your quote to land inside the appraisal window; undersell rather than crossing the top of the range.

Luck (1)

AchievementUnlock condition
JackpotWin at least 350 credits on a single scratcher ticket

No published pity timer — it is pure probability. Buy tickets in batches once your cash flow is stable.

Probably Stolen official screenshot: shop counter, inventory and daily settlement
Official screenshot: the counter and daily settlement screen where wealth achievements are checked

The six achievements players miss most

Clean Hands: never touch stolen or contraband goods

This is the only achievement that constrains your business model. Keep the stock legal:

  • Refuse anything of dubious origin rather than "just selling it once".
  • Do not take wanted-criminal deals, and do not sell contraband to Lower Levels residents chasing Snitches Get Riches.
  • Sell self-produced water, wine and metal ingots through legal channels — no fake labels, no forged origins.

It conflicts with the money route

Water trading and winemaking are legal, but relabelling water or passing off fake cigarettes breaks Clean Hands. Run it as its own save rather than mixing it with the arbitrage route.

Prodigious: own the deed before day 50

The check is the date you own the store, not your peak wealth. The deed starts around 12,000 on Mark Up, 24,000 on Thin Margins and 36,000 on Red Ink, and rises daily; the mortgage spreads the one-off cost. Bank cash with early water trading, convert it into display-case sales in the mid game, and pay in full or finish the mortgage just before day 40. The number-by-number route is in the money-making guide.

Probably Stolen official screenshot: endgame stats after buying the shop
Official screenshot: the endgame stats screen, settling Days Survived, Estimated Total Wealth, Buyout and Total Sales

From Nothing / From Nothing, the Hard Way

Both require the Rock Bottom start. A Mark Up (normal) clear earns From Nothing; a clear on Thin Margins or Red Ink earns From Nothing, the Hard Way — and also satisfies From Nothing, so one hard run covers both.

Cash is extremely tight on the harder modes: Thin Margins has zero retail markup, +10% rent per increase, a 2,000 vendor permit, and upgrades and Dr. Jackson's stock cost 50% more; Red Ink pushes prices higher still. Protect rent first, then expand.Player-tested
Probably Stolen official screenshot: difficulty selection with Price Gouge, Mark Up and Thin Margins
Official screenshot: the difficulty screen. Thin Margins has no retail markup, +10% rent each time and a 2,000 permit — one of the gates for From Nothing, the Hard Way

Aug Hunter: confirm, then shoot

Killing a real customer is punished heavily, so never fire on the strength of one odd line. Buy the Aug Scanner from Dr. Jackson in the mid game and confirm before shooting. The full observation list is in how to identify an Aug.

Snitches Get Riches: report 10 criminals

Check the wanted list and report matching customers with the counter alarm. Note that reporting to Security lowers Lower Levels reputation, and false reports are finedPlayer-tested — if you are pushing a faction for Diplomatic, earn that first.

Jackpot: buy scratchers in bulk

There is no reliable trick: win at least 350 credits on a single ticket. Once you can afford it, buy ten at a time and scratch them all. Ticket spending does not count toward total wealth, so do not empty the till on the day you are chasing Swimming in Credits.

A route that clears most of the list

0/5

On ordering

The split above is organised around mutually exclusive conditions, not a strict schedule. Three hard constraints matter: Rat Wrangler and Rock Bottom cannot share a run, hard mode is locked at the start, and Clean Hands cannot coexist with contraband trading. Everything else can be picked up along the way.

FAQ

An achievement did not pop — what now?

Check the check timing first: wealth settles overnight, machine count is read at the start of the day, and reputation must hit 100. Steam achievements occasionally lag; returning to the main menu and reloading usually triggers the missing one.

Can I keep playing after buying the shop?

Buying the deed triggers the ending settlement. Save manually before the purchase, or keep one pre-purchase save specifically for cleanup.

Do achievements depend on difficulty?

Only From Nothing, the Hard Way requires hard mode. The other 20 have no difficulty requirement.

FAQ

How many achievements does Probably Stolen have?

21 Steam achievements in the 1.0 release, covering the story, endings, starting scenarios, wealth, production, security and one luck-based extra.

Can I get every achievement in one run?

No. We Have Rats! needs the Rat Wrangler advanced start, From Nothing needs a Rock Bottom start, and the two cannot be combined. Clean Hands also needs its own legal-only run.

How do I unlock Prodigious?

Own the store deed before day 50. The deed starts around 12,000 on Mark Up, 24,000 on Thin Margins and 36,000 on Red Ink, and rises daily.

How do I unlock Clean Hands?

Finish the game without selling a single stolen or contraband item. Refuse or report anything of dubious origin and stock only legal goods.

How much reputation does Diplomatic need?

200 with any one faction. Note that perks such as the 15% discount unlock at 100, but the reputation track and the achievement cap at 200.

What is the fastest way to earn Aug Hunter?

Kill 10 Augs in total. Buy the Aug Scanner from Dr. Jackson later on and confirm before you shoot, so you never kill a real customer by mistake.

Is Jackpot skill-based?

No. Win at least 350 credits on a single scratcher ticket — it is pure luck, and buying more tickets only buys more attempts.

Launch price

¥49.5¥5510% off at launch

US $17.99$19.99

Related guides

Read next

FactionsProbably Stolen Factions & Reputation Guide: Perks, Permits & Attracting Rich BuyersHow faction reputation works in Probably Stolen 1.0: six factions and their thresholds (perks at 100, Diplomatic at 200), the Lower Levels 15% permanent discount, the 20/50/80 firearms permits, Upper Levels markups, and the 350-credit display-case rule.→

Back to Probably Stolen

Probably Stolen