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Probably Stolen Liquid Luck & Luck: Georgio, Lottery & Scratchers

How Luck works in Probably Stolen and how to use Liquid Luck properly: the day-27 and day-32 Georgio bottles, +75 Luck for three days, the cap at 85, which checks Luck actually modifies, and the buy-early-scratch-late order that gives Jackpot its best odds.

Last verified:Applies to:1.04 min read
Fact tags:Player-tested
#Liquid Luck#Luck#Georgio#Lottery#Scratchers#Jackpot#Achievements#液体好运#液體好運#幸运#幸運#刮刮乐#刮刮樂Read in Chinese →

What Liquid Luck is

Liquid Luck is the only item that moves your Luck stat. Everything else — the starting perk, event choices, lucky breaks — is either small or not published.

Luck is a real stat and caps at 85. It is rolled as a percentage on security inspections, Dumping Ground searches, scratcher tickets, supply crates and the lottery draw.Player-tested

That definition matters: Luck is not a global rarity multiplier. It is a modifier attached to specific checks, and each check uses it differently.

Where it comes from: Georgio's two dates

Liquid Luck comes only from Georgio: one bottle free on day 27, then three bottles at 20% off on day 32. It does not restock in Endless Mode.Player-tested
DayOfferWhat to do with it
271 bottle, freeDrink it after you have already banked tickets and crates
323 bottles, 20% offBuy all three and stack the duration across the following days
Each bottle gives +75 Luck for 3 days, and bottles stack by duration — every extra bottle adds 3 days rather than raising the cap.Player-tested

If your base Luck is around 10, one bottle takes you to 85 and the cap is reached immediately; extra bottles only extend the window. If your base Luck is negative for some reason, the same +75 still applies, so the potion is doing the same job either way.

What Luck actually changes

CheckEffect
Security inspectionWhen the officer finds contraband or stolen goods, there is a Luck% chance the whole search is waved through
Dumping Ground scavengingA failed search has a Luck% chance to avoid injury (you still get nothing). With negative Luck, even a successful search can come up empty at |Luck|%
Scratcher ticketsEvery symbol match is multiplied by 1 + Luck/100. If your Luck when scratching is higher than when the ticket was generated, the ticket rerolls before it opens
Supply cratesThe high-value drop rate is multiplied by 1 + Luck/100. Lockpicking a crate at higher Luck than when it spawned regenerates the contents at the better rate
Lottery drawA Luck% chance to draw one extra set of winning numbers; with positive Luck the game settles on the higher payout
Scratcher symbol odds are multiplied by 1 + Luck/100, and a ticket scratched at higher Luck than it was generated at rerolls before paying out.Player-tested

The reroll rule is the whole reason the potion is worth planning around. It means a ticket bought on day 10 is not locked to day-10 odds.

The stack-then-open order

  1. Buy early. Pick up scratchers and lockpick supply crates through the early and mid game.
  2. Do not open them. Tickets in inventory keep their generated state until you scratch.
  3. Drink on day 27. Take Georgio's free bottle; Luck goes to +75 on top of your base.
  4. Buy the day-32 batch and stack the duration if you still have unopened stock.
  5. Open everything in one sitting. Scratchers and crates reroll at the higher Luck before paying out.

This is a bonus, not a route

Luck multiplies event payouts; it does not generate income. Fund the ticket pile with water, wine and appraisal money, and treat the day-27 to day-35 window as upside on money you already earned.

What Luck does not do

  • It does not guarantee Jackpot. The achievement needs 350+ credits on a single scratcher. Higher Luck improves the odds; there is still no pity timer.
  • It does not make every drop better. Only the five checks above are documented as Luck rolls.
  • It does not raise the cap. 85 is the ceiling; extra bottles buy days, not points.
  • It does not count ticket spending as wealth. Buying scratchers lowers your cash without raising estimated total wealth, which is checked overnight.

Common mistakes

  • Drinking as soon as you get the bottle. If you have not banked tickets yet, you are burning days of the buff on nothing.
  • Scratching as you buy. You lose the reroll, which is the entire point.
  • Buying more bottles for the number. Past 85, more Luck does nothing; the value is in the extra days.
  • Relying on the starting Lucky perk. Community posts value the starting luck perk at only +5, which is a rounding error next to a +75 bottle. We have not verified the exact perk value.
  • Emptying the till for tickets on a wealth-check day. Ticket spending does not count toward total wealth; the achievement settles overnight.
  • Treating save-reloads as strategy. Reloading before a scratch batch is a player habit, not an official mechanic.

Open questions

Checked on 4 November 2026:

  • Whether the +75 value, 3-day duration and 85 cap are unchanged in the current build;
  • The exact formula behind each Luck check — the 1 + Luck/100 rule is documented for scratchers and crates, not for inspections or the lottery draw;
  • The starting Lucky perk's exact value.

If a number here disagrees with your character sheet, the sheet wins.

Frequently Asked Questions

Where do I get Liquid Luck?

Only from Georgio: one free bottle on day 27, then three bottles at 20% off on day 32. It does not restock in Endless Mode.

How much Luck does one bottle give?

Players report +75 Luck for three days. Bottles stack by duration, not value, so a second bottle adds days rather than pushing the stat higher.

What is the Luck cap?

85 on the character sheet. Anything above that is wasted, which is why stacking bottles is about covering more days, not about reaching a bigger number.

Does higher Luck guarantee a better scratcher?

No. Scratcher symbol odds are multiplied by 1 + Luck/100. It improves the odds; it does not guarantee a payout, and there is no pity timer.

Should I scratch tickets before or after drinking?

After. If your Luck when scratching is higher than when the ticket was generated, the ticket rerolls before it pays out — so buy first, drink on day 27, then scratch.

Does Luck affect everything?

No. It is rolled on specific checks: security inspections, Dumping Ground searches, scratchers, supply crates and the lottery draw. Treat each one separately rather than assuming a global drop-rate bonus.

Can I save-scum the scratchers?

Players do reload before opening a batch, but that is a community workaround, not an official feature. Nothing in the game guarantees the same result after a reload.

Do tickets count toward the wealth achievements?

No. Ticket spending does not count toward total wealth, so do not empty the till on the day you are chasing Swimming in Credits.

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